![]() The team that earns the most points after 20 minutes of the game will be the winner.The basket made from the first row will get the team one point, the basket made from the second row will get the team two points, and the basket made from the third row will get the team three points.When you say ‘go,’ each team will try to toss the ball into the basket.The runner can get up from his chair and pass the ball to his teammate, but he cannot pass to the opponent’s side. Select one volunteer from each team to be the ‘runner’.Place a basket on the corner of each side. Arrange the chairs into three equally spaced rows. Place the masking tape on the floor to divide the room into two equal sides.For instance, if the class is large, select an activity that is easy to understand and execute. They can climb under, over and even through each other’s arms to untie the knots.īefore selecting an activity, do keep in mind the size of the class and its demographics. The goal of the group is to untie the knot.Make sure that the two hands they are holding do not belong to the same person. Everyone has to extend their hands in the circle and have to interlock their arms and hands with the other members of the group.Each group has to form a tight circle while facing each other.If you have a large group of teens, then divide them into groups of 6 to 10 people. This game is best played with 6 to 10 players.The last one standing will be crowned Frown Queen or Frown King.The opposite team will heckle to break down the opposing team’s player. If two players are excellent at keeping a straight face, then you can divide them into teams.The standing players will pair with each other, and the activity will continue until just two people remain.The first who tries to smile or laugh must sit down.On the count of three, everyone has to face their partner, look into each other eyes and try to frown, but without speaking.Divide the teens into pairs and tell them to stand back-to-back.The winner has to introduce the six people on the sheet and say what they found about them.The player to tick off all the six names and yell ‘Bingo’ will be the winner of the round.To play bingo, you have to read out the name of the sheet in a random order.When all the players have collected the names and information on the six people, they’ll play Bingo.They even have to find out three things about each person, like their name, pet, family and so on. ![]() Each player should be given 5 minutes to go around the room and ask the names of six people in the room whom they don’t know so well.
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